Lead Audio Designer

Vilnius / Remote
We are looking for a Lead Audio Designer to join our team to work on Human Fall Flat 2.

Full-time position, on-site in Vilnius, hybrid or remote.

We are No Brakes Games, a talented team of indie developers passionate about creating quality games. We are seeking a Lead Audio Designer to join our team working on Human Fall Flat 2.

Creativity, fun, and innovation are at the heart of our games, and we always encourage our team to feel empowered, happy, and inspired as a collaborative force. We offer a competitive salary and a comprehensive benefits package, as well as help with relocation costs should you choose to work onsite.

Responsibilities:

  • Ownership of all audio in the game.
  • Oversee the entire audio pipeline for sound design and music implementation in the game. (Music composition is not part of this role but experience with video game music is a bonus)
  • Work closely with our Audio team, game director and discipline leads to ensure that direction and quality are cohesive.
  • Assess the audio requirements, create and implement necessary sounds.
  • Record and design SFX to a high industry standard.
  • Technical implementation of audio assets in FMOD and Unity.
  • Collaborate with programmers and designers to design and manage audio tech and systems.
  • Collaborate with production to create realistic schedules and identify dependencies.
  • Collaborate with the Music Composer(s) to implement music, and ensure that the music and SFX compliment one another.
  • Mix and master audio assets and the whole audio experience in FMOD.

Requirements:

  • Strong knowledge of sound recording, mixing, and editing.
  • Strong communication skills.
  • Proactive and creative individual who pushes for quality.
  • Ability to be innovative and drive things forward.
  • Demonstrable experience in making great-sounding games, provided in a portfolio.
  • Prior experience and strong knowledge of using audio systems and game engines.
  • Proficiency in English language.

Nice to have:

  • Familiarity with version control such as Github, Perforce, etc.
  • Prior experience working on a physics game.
  • Experience leading audio design on a shipped game.

To apply, email your CV & Portfolio to jobs@nobrakesgames.com

Our perks

  • Flexi-Time
    We value your well-being and performance. We offer flexible working hours that can fit your work around your personal and family needs
  • Studio, Hybrid & Remote
    We offer the ability to work onsite, hybrid, or remote
  • Health Insurance
    We provide private health insurance package on top of public social security
  • Bonuses
    We reward your hard work and achievements with annual and spot bonuses that reflect your contributions to our success
  • Holidays
    We offer 20 days annual leave + period between Christmas and New Year, not including national holidays (up to 14 days per year)
  • Learning Programmes
    We invest in your personal and professional growth by giving you access to learning programs that help you develop new skills and advance your careers
  • Parties & Events
    We celebrate our hard work with epic Summer and Christmas parties, offsite trips, socials and events
  • Birthday Gift
    We celebrate you with a gift voucher on your birthday!
  • Top Facilities
    Our office in the new A+ class business centre provides top amenities, including free parking, a sports club and a roof terrace
  • Library
    We provide access to the latest games, books and industry magazines for you to loan and enjoy

What’s it like to work at no Brakes Games?

At No Brakes Games, we believe in empowering our team to support and challenge each other to make the best games.
Apply now